Monarch Competition Guides

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Each week there is a monarch competition (every other week for the first 60 days before SVS has begun). During this event, each day you are given a different goal and you compete with your server to see who scores the best. Each day is random with the exception of the final event (Kill Enemies). […]

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Guide to Layered PvP Marches & Total Troops by Keep Level

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This guide is meant to help players k25 and above understand: How many troops to build of each type and each level (based upon keep level) How to construct layered PVP marches that maximize attack while allowing you to stay fully ghosted when not attacking In our Growth Guide for Players Through K25, we talked […]

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Guide to Generals

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There are lots of questions regarding which generals are worth getting. Hopefully, this guide helps bring clarity to the topic.All generals recommended for F2P (free-to-play) players are available in the Tavern (Level 25 and above). Generals listed for F2P players assume that you will only rune the first three specialty skills and may not unlock […]

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Growth Guide for Players Through Keep Level 25 – Part 2

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This is part 2 of our “Growth Guide for Players Through Keep Level 25”. If you haven’t read the first part, you should before continuing on. Early Game Troop Training Unless you are your alliance’s main attacker, do not train more than 15k troops of each type for tiers 1 through 9 (T1-9). Although it […]

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Growth Guide for Players Through Keep Level 25 – Part 1

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This is a guide written for players who want to get to Keep Lv25 (K25) as quickly and efficiently as possible. Also, there will be attention given to both monster hunting and participating in PVP events like BoX (Battle of Constantinople, Gaugamela, and Chalons). Quick Starting Tips 1. Recommended Cultures for early game growth: America […]

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Basics of Resources (Production & Gathering) – Part 2

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This is part 2 of our “Basics of Resources” guide. If you haven’t read the first one, you should before continuing on. Resource Gathering Your marches can be sent to gather resources from World Map Tiles and Alliance Resource Tiles. Each level and type of troop has a different Troop Load which affects how much […]

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Basics of Resources (Production & Gathering) – Part 1

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Research The Advancement Tree in the Academy has many skills that increase: City Production, Gathering Speed, Troop Load, and Resource Consumption Protection. Also, the Defense Tree has skills for Reducing Troop Upkeep and increasing Resource Protection Capacity. If you research these skills, you can not only increase the number of resources gathered but also protect […]

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